HERO
rDEF

GW 1&2
AC

GW 4
AC*

AD&D
AC

EXAMPLES OF ARMOR TYPES FOR
GW ARMOR & ROBOTS, AD&D ARMOR, AND AD&D MAGIC ARMORS

0

10

10

10

None, Regular Clothing, Autobot

1

9

11

9

Radiation Suit

2

8

12

8

Hazmut Suit, Fireman's Suit, Furs, Skins, Leather, Padded

3

7/6

13

7

Cured Hide Armor, Plant Fiber Armor, Partial Carapace, Studded Leather, Ring Mail

4

5

14

6

Scale Mail, Brigandine, Sports Gear

5

4

15

5

Piece Metal Armor, Total Carapace, General Household Robotoid, Vetrinary Robot, Chain Mail

6

4

16

4

Sheath Armor, Splint Mail, Banded Mail, Bronze Plate Mail, +1 Chain Mail

7

4

17

3

Android (#S3), Plate Mail, +2 Chain Mail

8

4

18

2

Worker Robot (#S3), Weapons Maintenance Drone (Interior), Valet Robot, Field Plate, +1 Plate Mail, +3 Chain Mail

9

3

19

1

Full Plate, +2 Plate Mail, +4 Chain Mail

10

3

20

0

Powered Plate Armor, Plastic Armor, Powered Armor (#S3), Stalker Robot, Robot Vehicle, Automoton, Disaster Robot, Cargo Lifters & Transports, Industrial Robot, +1 Full Plate, +3 Plate Mail, +5 Chain Mail

11

3

21

-1

Police Robot (#S3), +2 Full Plate, +4 Plate Mail

12

3

22

-2

Medical Robotoid, Engineering Bot (Light & Standard), Ecology Bots, Weapons Maintenance Drone (Field), +3 Full Plate, +5 Plate Mail

13

2

23

-3

+4 Full Plate

14

2

24

-4

Powered Alloy Armor, Energized Armor, Inertia Armor, Powered Scout Armor, Battle Armor, +5 Full Plate

15

2

25

-5

Security Robotoid, Sentry Robot, Supervisory Borg, Engineering Bot (Heavy Duty), Defence Borg

16

2

26

-6

 

17

1

27

-7

 

18

1

28

-8

Powered Attack Armor, Powered Assault Armor, Tandem VIII Assault Armor

19

1

29

-9

 

20

1

30

-10

Powered Protection Armor, Warbot, Repairbot

21

1

31

-11

 

22

1

32

-12

 

23

1

33

-13

Devestator Robot,

24

1

34

-14

 

25

1

35

-15

Battlebot, Timberer Robot, ExTerminator Robotoid (Skin),

26

1

36

-16

 

27

1

37

-17

 

28

1

38

-18

 

29

1

39

-19

 

30

1

40

-20

Death Machine, ExTerminator Robotoid (Skeleton), AATAAV

Design Notes:

See AD&D 1st ed. DMG (p.114) for conversion notes on 1st & 2nd ed. Gamma World to 1st ed. AD&D

See DRAGON Magazine, July 1992 (p.12), for conversion notes on 4th ed. Gamma World to 2nd ed. AD&D

* GW 4th ed. ACs are neatly the same as Dungeons & Dragons 3rd ed. (3E) ACs

#S3 indicates from the AD&D Module "Expedition to the Barrier Peaks"

2000-11-11
Jason Verbitsky
hierax@home.com
www.hierax.com