======================================================================= Immunity (100% Damage Reduction) ======================================================================= The HERO System lacks a way to simulate an absolute immunity to an attack, so (like others) I have extended the rules on DAMAGE REDUCTION as follows: --------- ------ --------- ------ --------- Damage Normal Resistant Damage Damage Reduction Cost Cost Taken Not Taken --------- ------ --------- ------ --------- 25% 10 15 3 per 4 1 per 4 50% 20 30 1 per 2 1 per 2 75% 40 60 1 per 4 3 per 4 100% 80 120 NONE! ALL! N.B. 100% Damage Reduction may only be taken vs a limited group of attacks, such as vs a single SFX! =======================================================================