======================================================================= Gauntlets of Ogre Power ======================================================================= These gloves increase the strength of the wearer into that of an Ogre. Power: +20 STR Base Points: 20 Advantages (+½): 0 END on the 20 STR from the Gauntlets (+½). Active Points: 30 Limitations (-2¾): Focus - IIF (-¼), Independent (-2), Only hands and arms (-¼), Must use, and pay END on, natural STR first (-¼). Real Points: 8 (In Grey Hero, a normal human has 10 STR and a normal Ogre has 30 STR). ---------- Variations ---------- - Instead of +20 STR, the gauntlets could give a flat 30 STR so that regardless of the initial STR of the wearer they would have 30 STR. - Aid could be used instead to provide a variable STR. - Full Endurance Cost would tire the user if they used the extra STR. A Step Further would be to have Increased END on the extra STR. - A Semi-Cursed version would be that the Gauntlet STR is always used first with 0 END and then the normal STR used, which seems like a good thing; and it is except that over time the natural muscles in the arms will atrophy due to the magic doing all the work -- that is unless massive amounts of STR are used regularly. Treat this as a Side Effect of a Gradual Effect STR Drain with a long recovery rate that can only be recovered by excercising normal STR. ------- Sources ------- - D&D Basic Rules (1979) p.39 - AD&D Dungeon Master's Guide, 1st ed. (1979) p.145 - D&D Basic Rules (1981) p.50 - AD&D Dungeon Master's Guide, 2nd ed. (1989) p.169 - D&D Rules Cyclopedia (1991) p.240 - Encyclopedia Magica (1995) p.507 - D&D Dungeon Master's Guide, 3rd ed. (2000) p.217 =======================================================================